Set Design
These projects were built during a recent lull in film work - a focused effort to sharpen the technical skills needed to come back at full speed. Throughout the work, Art Directors, construction leads, and foremen contributed advice that refined the methods and style.
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Photorealistic Visualization
Photorealistic visualization is how I make decisions about set design and surface treatments. I render inside the same software that produces the drawings, so I can make a change, review it quickly, and have it reflected automatically in every plan, section and elevation.




Lighting Simulation
When a set has to carry varied scenes, I simulate the lighting to confirm it performs under each of them. The simulation shows how a surface treatment changes the shot as the light changes.
Parametric Trim
The trim is one of the defining features of these Victorian flats. I wrote scripts that take profiles from the trim catalog and apply them to colored guide lines, with extra parameters to set the orientation correctly. Once the guide lines are placed, I can change a profile and show the design team the result immediately.























